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Add WriteConfig documentation (#649)
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README.md
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README.md
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@ -103,6 +103,28 @@ if err != nil { // Handle errors reading the config file
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```
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```
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### Writing Config Files
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Reading from config files is useful, but at times you want to store all modifications made at run time.
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For that, a bunch of commands are available, each with its own purpose:
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* WriteConfig - writes the current viper configuration to the predefined path, if exists. Errors if no predefined path. Will overwrite the current config file, if it exists.
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* SafeWriteConfig - writes the current viper configuration to the predefined path. Errors if no predefined path. Will not overwrite the current config file, if it exists.
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* WriteConfigAs - writes the current viper configuration to the given filepath. Will overwrite the given file, if it exists.
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* SafeWriteConfigAs - writes the current viper configuration to the given filepath. Will not overwrite the given file, if it exists.
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As a rule of the thumb, everything marked with safe won't overwrite any file, but just create if not existent, whilst the default behavior is to create or truncate.
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A small examples section:
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```go
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viper.WriteConfig() // writes current config to predefined path set by 'viper.AddConfigPath()' and 'viper.SetConfigName'
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viper.SafeWriteConfig()
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viper.WriteConfigAs("/path/to/my/.config")
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viper.SafeWriteConfigAs("/path/to/my/.config") // will error since it has already been written
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viper.SafeWriteConfigAs("/path/to/my/.other_config")
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```
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### Watching and re-reading config files
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### Watching and re-reading config files
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Viper supports the ability to have your application live read a config file while running.
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Viper supports the ability to have your application live read a config file while running.
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