Commit graph

7 commits

Author SHA1 Message Date
Oleksandr Redko
f0c4ccd6cd fix: gocritic lint issues 2023-12-06 19:07:50 +07:00
Oleksandr Redko
c4dcd31f68 fix: godot lint issues 2023-11-30 21:20:53 +07:00
Oleksandr Redko
c292b55050 test: refactor asserts 2023-10-05 00:58:18 +02:00
Oleksandr Redko
3d006fe361 refactor: replace interface{} with any 2023-10-01 17:04:26 +02:00
guangwu
cb9b2bffc2
fix: code optimization (#1557)
* fix: code optimization

* fix: golangci-lint
2023-07-27 20:56:32 +02:00
Mark Sagi-Kazar
a5152092c6 Improve lint rules
Signed-off-by: Mark Sagi-Kazar <mark.sagikazar@gmail.com>
2020-09-11 17:53:37 +02:00
Benoît Masson
ec4eb2fa85 Nested maps (#195)
Fixes #71, #93, #158, #168, #209, #141, #160, #162, #190

* Fixed: indentation in comment
* Fixed: Get() returns nil when nested element not found
* Fixed: insensitiviseMaps() made recursive so that nested keys are lowercased
* Fixed: order of expected<=>actual in assert.Equal() statements
* Fixed: find() looks into "overrides" first
* Fixed: TestBindPFlags() to use a new Viper instance
* Fixed: removed extra aliases from display in Debug()
* Added: test for checking precedence of dot-containing keys.
* Fixed: Set() and SetDefault() insert nested values
* Added: tests for overriding nested values
* Changed: AllKeys() includes all keys / AllSettings() includes overridden nested values
* Added: test for shadowed nested key
* Fixed: properties parsing generates nested maps
* Fixed: Get() and IsSet() work correctly on nested values
* Changed: modifier README.md to reflect changes
2016-10-08 10:00:18 +02:00