// TODO document this user agent function var labelType, useGradients, nativeTextSupport, animate ;(function () { var ua = navigator.userAgent, iStuff = ua.match(/iPhone/i) || ua.match(/iPad/i), typeOfCanvas = typeof HTMLCanvasElement, nativeCanvasSupport = (typeOfCanvas == 'object' || typeOfCanvas == 'function'), textSupport = nativeCanvasSupport && (typeof document.createElement('canvas').getContext('2d').fillText == 'function') // I'm setting this based on the fact that ExCanvas provides text support for IE // and that as of today iPhone/iPad current text support is lame labelType = (!nativeCanvasSupport || (textSupport && !iStuff)) ? 'Native' : 'HTML' nativeTextSupport = labelType == 'Native' useGradients = nativeCanvasSupport animate = !(iStuff || !nativeCanvasSupport) })()