l3.libnazgul/src/bufferDetachProc.c

38 lines
1 KiB
C

#include "libnazgul.h"
int msgBufferDetachProc(msgPoolData * poolDataTabAddr,
int poolIndex, int bufferIndex, void *addr)
{
msgBufferInfoTabId bufferInfoTabId;
int bufferInfoTabFd;
msgBufferInfo *bufferInfoTabAddr;
int bufferInfoNb;
printf("Detaching %d,%d\n", poolIndex, bufferIndex);
//récuperer l'ID du BufferInfoTab;
strcpy(bufferInfoTabId, poolDataTabAddr[poolIndex].bufferInfoTabId);
bufferInfoTabFd = shm_open(bufferInfoTabId, O_RDWR, SHM_DEFAULT_MODE);
if (bufferInfoTabFd < 0) {
NZG_ERROR("shm_open", bufferInfoTabId);
return -1;
}
/** on regarde dans le tableau d'infos de buffer **/
bufferInfoNb = poolDataTabAddr[poolIndex].bufferNb;
bufferInfoTabAddr = mmap(NULL, bufferInfoNb * sizeof(msgBufferInfo),
PROT_READ | PROT_WRITE, MAP_SHARED,
bufferInfoTabFd, (off_t) 0);
bufferInfoTabAddr[bufferIndex].ownerPid = (pid_t) - 1;
bufferInfoTabAddr[bufferIndex].addr = NULL;
if (munmap(bufferInfoTabAddr, bufferInfoNb * sizeof(msgBufferInfo)) < 0) {
NZG_ERROR("munmap", bufferInfoTabId);
return -1;
}
return 0;
}