l3.libnazgul/src/iface.h~

92 lines
1.8 KiB
C

#ifndef _NZG_IFACE
#define _NZG_IFACE 1
#include "global.h"
typedef enum { true=1, false=0} bool;
typedef char msgSpaceId[MSGSPACE_ID_LEN];
typedef char msgSpaceListId[4*MSGSPACE_ID_LEN];
typedef char msgSpaceListSemId[4*MSGSPACE_ID_LEN];
typedef char msgSpaceListElemId[4*MSGSPACE_ID_LEN];
typedef char msgPoolDataTabId[4*MSGSPACE_ID_LEN];
typedef char msgPoolDataTabSemId[4*MSGSPACE_ID_LEN];
typedef char msgBufferInfoTabId[4*MSGSPACE_ID_LEN];
typedef char msgPoolId[4*MSGSPACE_ID_LEN];
typedef char msgPoolSemId[4*MSGSPACE_ID_LEN];
typedef char msgQueueDataId[4*MSGSPACE_ID_LEN];
typedef char msgQueueId[4*MSGSPACE_ID_LEN];
typedef char msgQueueElemId[4*MSGSPACE_ID_LEN];
typedef char msgQueueSemId[4*MSGSPACE_ID_LEN];
/* pid[] */
/* liste des processus demandeurs */
typedef struct MsgPool {
int bufferSize;
int bufferNb;
} msgPool;
typedef struct MsgBufferInfo {
pid_t ownerPid;
void * addr;
} msgBufferInfo;
typedef struct MsgPoolData {
msgPoolId poolId;
msgBufferInfoTabId bufferInfoTabId;
int bufferNb;
int bufferSize;
int allocDispBuffer;
} msgPoolData;
/* TODO: queueId */
typedef struct MsgSpace {
msgSpaceId id;
msgSpaceId externId;
int poolNb;
int queueNb;
int pid;
msgPoolDataTabId poolDataTabId;
msgPoolDataTabSemId poolDataTabSemId;
} msgSpace;
typedef struct MsgSpaceListElem {
msgSpaceListElemId id;
msgSpaceId spaceId;
msgSpaceListElemId next;
} msgSpaceListElem;
typedef struct MsgSpaceList {
msgSpaceListId id;
int elemCounter;
msgSpaceListElemId headId;
msgSpaceListElemId tailId;
} msgSpaceList;
typedef struct MsgQueueElem {
msgQueueElemId id;
int poolIndex;
int bufferIndex;
msgQueueElemId next;
} msgQueueElem;
typedef struct MsgQueue {
msgQueueId id;
int elemCounter;
msgQueueElemId headId;
msgQueueElemId tailId;
} msgQueue;
#endif
/* */