let open Printf in let debug = fprintf stderr in (* game loop *) while true do (* nextcheckpointx: x position of the next check point *) (* nextcheckpointy: y position of the next check point *) (* nextcheckpointdist: distance to the next checkpoint *) (* nextcheckpointangle: angle between your pod orientation and the direction of the next checkpoint *) (* parse my data *) let line = input_line stdin in let x, y, nextcheckpointx, nextcheckpointy, nextcheckpointdist, nextcheckpointangle = Scanf.sscanf line "%d %d %d %d %d %d" (fun x y nextcheckpointx nextcheckpointy nextcheckpointdist nextcheckpointangle -> (x, y, nextcheckpointx, nextcheckpointy, nextcheckpointdist, nextcheckpointangle)) in (* parse opponent data *) let line = input_line stdin in let opponentx, opponenty = Scanf.sscanf line "%d %d" (fun opponentx opponenty -> (opponentx, opponenty)) in let is_far = nextcheckpointdist > 4000 in let is_near = nextcheckpointdist < 500 in let is_aligned = nextcheckpointangle > -15 && nextcheckpointangle < 15 in let is_aside = nextcheckpointangle > 90 || nextcheckpointangle < -90 in let use_boost = is_aligned && is_far in debug "angle = %d\n%!" nextcheckpointangle ; let thrust = if is_aside then 10 else if is_aligned && is_near then 30 else 100 in let power_str = match use_boost with | false -> string_of_int thrust | true -> "BOOST" in (* output the target position + the power (0 <= thrust <= 100) *) (* i.e.: "x y thrust" *) printf "%d %d %s\n%!" nextcheckpointx nextcheckpointy power_str ; (); done;