diff --git a/Game.ml b/Game.ml index fa3fda2..6f614fe 100644 --- a/Game.ml +++ b/Game.ml @@ -39,7 +39,11 @@ let init game = () ;; - +(* FIXME: create some event mapper using configuration + * lile « var event_config_map : game_config -> sdl_event -> event_action » + * and use it to match event_actions (for game actions) instead of matching SDL + * events + *) let add_actions game = let anon_handler anon_ev = match anon_ev with