Version 0.2a
1
.gitignore
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
/conf/local.conf
|
|
@ -1,74 +0,0 @@
|
|||
# Listen for www
|
||||
server {
|
||||
|
||||
# Config APP paths
|
||||
set $root_path /Users/delarueguillaume/Sites/wyrian/wyrian/guiltouf;
|
||||
|
||||
# Server Config
|
||||
listen 80;
|
||||
server_name wyrian.socialmixmedia.fr;
|
||||
access_log /var/log/nginx/wyrian.access.log;
|
||||
|
||||
# Set the max size for file uploads to 50Mb
|
||||
client_max_body_size 50M;
|
||||
|
||||
location / {
|
||||
root $root_path;
|
||||
index index.php index.html index.htm;
|
||||
|
||||
# needed to forward user's IP address to rails
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
|
||||
# needed for HTTPS
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_set_header Host $http_host;
|
||||
proxy_redirect off;
|
||||
proxy_max_temp_file_size 0;
|
||||
|
||||
# sitemap generator
|
||||
if ( $request_uri ~* ^/sitemap.xml ) {
|
||||
rewrite ^(.*)$ /sitemap.php;
|
||||
}
|
||||
|
||||
# Rewrite non static files request to /index.php
|
||||
if (!-e $request_filename) {
|
||||
rewrite ^(.*)$ /index.php?q=$1;
|
||||
}
|
||||
}
|
||||
|
||||
# Send php scripts to fastcgi
|
||||
location ~ \.php$ {
|
||||
fastcgi_pass 127.0.0.1:9000;
|
||||
fastcgi_index index.php;
|
||||
fastcgi_param SCRIPT_FILENAME $root_path/$fastcgi_script_name;
|
||||
include fastcgi_params;
|
||||
}
|
||||
|
||||
# Set long expireation date and no log access
|
||||
location ~* ^.+\.(jpg|jpeg|gif|png|css|js)$ {
|
||||
root $root_path;
|
||||
access_log off;
|
||||
expires 30d;
|
||||
}
|
||||
|
||||
# Link common to core statics directly
|
||||
location ^~ /common/ {
|
||||
alias /Users/delarueguillaume/Sites/Framework-Web2ajaX/core/statics/;
|
||||
access_log off;
|
||||
expires 30d;
|
||||
}
|
||||
|
||||
# Link to minify
|
||||
location ^~ /min/ {
|
||||
fastcgi_pass 127.0.0.1:9000;
|
||||
fastcgi_index index.php;
|
||||
fastcgi_param SCRIPT_FILENAME /Users/delarueguillaume/Sites/Framework-Web2ajaX$fastcgi_script_name;
|
||||
fastcgi_param WWW_PATH /Users/delarueguillaume/Sites/wyrian/wyrian;
|
||||
include fastcgi_params;
|
||||
}
|
||||
|
||||
# Deny access to protected dirs
|
||||
location ~ ^/nginx-conf/(.*)$ { deny all; }
|
||||
location ~ /\.ht { deny all; }
|
||||
}
|
||||
|
169
css/style.css
|
@ -1,45 +1,166 @@
|
|||
#background {
|
||||
/* BASICS */
|
||||
.orbitron {
|
||||
font-family: 'Orbitron', serif;
|
||||
font-style: normal;
|
||||
font-weight: 400;
|
||||
text-shadow: none;
|
||||
text-decoration: none;
|
||||
text-transform: none;
|
||||
letter-spacing: 0em;
|
||||
word-spacing: 0em;
|
||||
line-height: 1.2;
|
||||
}
|
||||
|
||||
.container {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.container .layout {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: black;
|
||||
position: absolute;
|
||||
display: block;
|
||||
top: 0;
|
||||
right: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
#background {
|
||||
background: transparent url(/images/debug-bg.jpg) repeat 0 0;
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
#ground {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
#ground { z-index: 30; }
|
||||
#game { z-index: 60; }
|
||||
|
||||
|
||||
/* The Ship */
|
||||
#game #ship {
|
||||
position: absolute;
|
||||
display: none;
|
||||
top:0;
|
||||
right: 0;
|
||||
z-index: 30;
|
||||
left:0;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
#game {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
#ship .wing {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
z-index: 60;
|
||||
top:33px;
|
||||
left:6px;
|
||||
display: block;
|
||||
width: 70px;
|
||||
height: 55px;
|
||||
background: transparent url(/images/sprites/wings_eagle_sprite.png) no-repeat 0 0;
|
||||
}
|
||||
|
||||
#ship .wing.right { left: 83px; background-position: right 0; }
|
||||
#ship .ship-body {
|
||||
position: absolute;
|
||||
display: block;
|
||||
top: 20px;
|
||||
left: 0;
|
||||
width: 154px;
|
||||
height: 137px;
|
||||
background: transparent url(/images/sprites/spaceship_body.png) no-repeat 0 0;
|
||||
}
|
||||
|
||||
#ship .ship-canon {
|
||||
position: absolute;
|
||||
display: block;
|
||||
top:0;
|
||||
left: 71px;
|
||||
width: 18px;
|
||||
height: 40px;
|
||||
background: transparent url(/images/sprites/weapon_pilot.png) no-repeat 0 0;
|
||||
}
|
||||
|
||||
#ship .ship-foray {
|
||||
position: absolute;
|
||||
display: block;
|
||||
top:30px;
|
||||
left: 117px;
|
||||
width: 19px;
|
||||
height: 33px;
|
||||
background: transparent url(/images/sprites/weapon_foray.png) no-repeat 0 0;
|
||||
}
|
||||
|
||||
#ship .ship-foray.right {
|
||||
background-position: right 0;
|
||||
left: 24px;
|
||||
}
|
||||
|
||||
#ship .ship-reactor {
|
||||
position: absolute;
|
||||
display: block;
|
||||
background: transparent url(/images/sprites/reactor_drum.png) no-repeat 0 0;
|
||||
top:85px;
|
||||
left:72px;
|
||||
width: 15px;
|
||||
height: 14px;
|
||||
}
|
||||
|
||||
#ship .ship_reactor_fire {
|
||||
position: absolute;
|
||||
display: block;
|
||||
background: transparent url(/images/sprites/reactor_fire_sprite.png) no-repeat 0px 0;
|
||||
top:88px;
|
||||
left: 58px;
|
||||
width: 44px;
|
||||
height: 68px;
|
||||
}
|
||||
|
||||
/* Ennemies */
|
||||
/*#game .ennemy { border: 1px solid blue; } */
|
||||
|
||||
|
||||
/* The HUD */
|
||||
#hud {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
z-index: 90;
|
||||
}
|
||||
|
||||
#ship {
|
||||
width: 100px;
|
||||
height: 100px;
|
||||
#hud #score {
|
||||
font-size:36px;
|
||||
text-transform: uppercase;
|
||||
color:#fff;
|
||||
font-weight: bold;
|
||||
text-shadow: 0 0 5px rgba(115, 171, 255, 0.4) ;
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
background: white;
|
||||
display: block;
|
||||
top:20px;
|
||||
right: 30px;
|
||||
}
|
||||
|
||||
#hud #activeElements {
|
||||
font-size:13px;
|
||||
text-transform: uppercase;
|
||||
color:#fff;
|
||||
font-weight: bold;
|
||||
text-shadow: 0 0 5px rgba(115, 171, 255, 0.4) ;
|
||||
position: absolute;
|
||||
display: block;
|
||||
top:100px;
|
||||
right: 30px;
|
||||
}
|
||||
|
||||
#hud #fpsCounter {
|
||||
font-size:20px;
|
||||
text-transform: uppercase;
|
||||
color:#fff;
|
||||
font-weight: bold;
|
||||
text-shadow: 0 0 5px rgba(115, 171, 255, 0.4) ;
|
||||
position: absolute;
|
||||
display: block;
|
||||
top:67px;
|
||||
right: 30px;
|
||||
}
|
||||
|
||||
/* Debug Panel */
|
||||
#debug {
|
||||
position: absolute;
|
||||
display: block;
|
||||
right: 10px;
|
||||
top: 10px;
|
||||
color:#fff;
|
||||
z-index: 1000;
|
||||
}
|
|
@ -1,145 +0,0 @@
|
|||
/* BASICS */
|
||||
.orbitron {
|
||||
font-family: 'Orbitron', serif;
|
||||
font-style: normal;
|
||||
font-weight: 400;
|
||||
text-shadow: none;
|
||||
text-decoration: none;
|
||||
text-transform: none;
|
||||
letter-spacing: 0em;
|
||||
word-spacing: 0em;
|
||||
line-height: 1.2;
|
||||
}
|
||||
|
||||
.container {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.container .layout {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
position: absolute;
|
||||
display: block;
|
||||
top: 0;
|
||||
right: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
#background {
|
||||
background: transparent url(/images/debug-bg.jpg) repeat 0 0;
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
#ground { z-index: 30; }
|
||||
#game { z-index: 60; }
|
||||
|
||||
|
||||
/* The Ship */
|
||||
#game #ship {
|
||||
position: absolute;
|
||||
display: none;
|
||||
top:0;
|
||||
left:0;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
#ship .wing {
|
||||
position: absolute;
|
||||
top:33px;
|
||||
left:6px;
|
||||
display: block;
|
||||
width: 70px;
|
||||
height: 55px;
|
||||
background: transparent url(/images/sprites/wings_eagle_sprite.png) no-repeat 0 0;
|
||||
}
|
||||
|
||||
#ship .wing.right { left: 83px; background-position: right 0; }
|
||||
#ship .ship-body {
|
||||
position: absolute;
|
||||
display: block;
|
||||
top: 20px;
|
||||
left: 0;
|
||||
width: 154px;
|
||||
height: 137px;
|
||||
background: transparent url(/images/sprites/spaceship_body.png) no-repeat 0 0;
|
||||
}
|
||||
|
||||
#ship .ship-canon {
|
||||
position: absolute;
|
||||
display: block;
|
||||
top:0;
|
||||
left: 71px;
|
||||
width: 18px;
|
||||
height: 40px;
|
||||
background: transparent url(/images/sprites/weapon_pilot.png) no-repeat 0 0;
|
||||
}
|
||||
|
||||
#ship .ship-foray {
|
||||
position: absolute;
|
||||
display: block;
|
||||
top:30px;
|
||||
left: 117px;
|
||||
width: 19px;
|
||||
height: 33px;
|
||||
background: transparent url(/images/sprites/weapon_foray.png) no-repeat 0 0;
|
||||
}
|
||||
|
||||
#ship .ship-foray.right {
|
||||
background-position: right 0;
|
||||
left: 24px;
|
||||
}
|
||||
|
||||
#ship .ship-reactor {
|
||||
position: absolute;
|
||||
display: block;
|
||||
background: transparent url(/images/sprites/reactor_drum.png) no-repeat 0 0;
|
||||
top:85px;
|
||||
left:72px;
|
||||
width: 15px;
|
||||
height: 14px;
|
||||
}
|
||||
|
||||
#ship .ship_reactor_fire {
|
||||
position: absolute;
|
||||
display: block;
|
||||
background: transparent url(/images/sprites/reactor_fire_sprite.png) no-repeat -88px 0;
|
||||
top:88px;
|
||||
left: 58px;
|
||||
width: 44px;
|
||||
height: 68px;
|
||||
}
|
||||
|
||||
#element_0 {
|
||||
border:2px solid green;
|
||||
}
|
||||
/* Ennemies */
|
||||
/*#game .ennemy { border: 1px solid blue; } */
|
||||
|
||||
|
||||
/* The HUD */
|
||||
#hud {
|
||||
z-index: 90;
|
||||
}
|
||||
|
||||
#hud .score {
|
||||
font-size:36px;
|
||||
text-transform: uppercase;
|
||||
color:#fff;
|
||||
font-weight: bold;
|
||||
text-shadow: 0 0 5px rgba(115, 171, 255, 0.4) ;
|
||||
position: absolute;
|
||||
display: block;
|
||||
top:20px;
|
||||
right: 30px;
|
||||
}
|
||||
|
||||
/* Debug Panel */
|
||||
#debug {
|
||||
position: absolute;
|
||||
display: block;
|
||||
right: 10px;
|
||||
top: 10px;
|
||||
color:#fff;
|
||||
z-index: 1000;
|
||||
}
|
Before Width: | Height: | Size: 726 B |
Before Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 3.9 KiB |
|
@ -1,36 +0,0 @@
|
|||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<link rel="stylesheet" media="all" href="css/style.css" />
|
||||
<link href="http://fonts.googleapis.com/css?family=Orbitron:400,500,700,900" rel="stylesheet" type="text/css" >
|
||||
</head>
|
||||
<body>
|
||||
<div id="debug">
|
||||
</div>
|
||||
<div class="container" id="GameContainer">
|
||||
<div id="background" class="layout"></div>
|
||||
<div id="ground" class="layout"></div>
|
||||
<div id="game" class="layout">
|
||||
<div id="ship">
|
||||
<div class="ship-canon"></div>
|
||||
<div class="ship_reactor_fire" id="ship_reactor"></div>
|
||||
<div class="ship-reactor"></div>
|
||||
<div class="ship-foray left"></div>
|
||||
<div class ="ship-foray right"></div>
|
||||
<div class="ship-body"></div>
|
||||
<div class="wing left"></div>
|
||||
<div class="wing right"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="hud" class="layout">
|
||||
<div class="score orbitron">Score : <span>0</span></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<script type="text/javascript" src="js/jquery-1.5.js"></script>
|
||||
<script type="text/javascript" src="js/require.js"></script>
|
||||
<script type="text/javascript" src="js/GameClass.js"></script>
|
||||
<script type="text/javascript" src="js/Wyrian.js"></script>
|
||||
</body>
|
||||
</html>
|
|
@ -1,76 +0,0 @@
|
|||
/**************************************************************************
|
||||
* Init Game Bootstrap
|
||||
***************************************************************************/
|
||||
Wyrian = new app({
|
||||
'libs': [
|
||||
'order!jquery.transform-0.9.3.min',
|
||||
'order!LayoutClass'
|
||||
],
|
||||
'layers': [
|
||||
'order!layouts/BgLayer',
|
||||
'order!layouts/PlayerLayer',
|
||||
'order!layouts/Ennemies'
|
||||
],
|
||||
'wrapper': $('#GameContainer')
|
||||
}) ;
|
||||
|
||||
|
||||
// Init Application and bind all games events
|
||||
jQuery(document).ready(function() {
|
||||
|
||||
/**************************************************************************
|
||||
* Load Dependencies & Create Application
|
||||
***************************************************************************/
|
||||
require({
|
||||
baseUrl: "/js/",
|
||||
urlArgs: "bust=" + Wyrian.version
|
||||
}, Wyrian.settings.libs,
|
||||
|
||||
// -- All objects are loaded => can run
|
||||
function() {
|
||||
|
||||
// -- Init Stage or show IE popup
|
||||
if ( ! $.browser.msie ) {
|
||||
Wyrian.init() ;
|
||||
} else {
|
||||
$.facebox.settings.opacity = 0.8 ;
|
||||
$.facebox.settings.closeImage = '/common/img/facebox/apple-close.png' ;
|
||||
$(document).unbind('close.facebox') ;
|
||||
$.facebox({ajax: '/popup-ie/'}, 'popup-ie' ) ;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
* Game Controls Events
|
||||
***************************************************************************/
|
||||
|
||||
// -- Game is loaded
|
||||
$(document).bind('gameLoaded', function(e, res) {
|
||||
if ( timers.loopGame ) clearInterval(timers.loopGame) ;
|
||||
timers.loopGame = setInterval(Wyrian.loopAnimation, 1000/FPS) ;
|
||||
});
|
||||
|
||||
// -- Init Game
|
||||
$(document).bind('gameInit', function(e, res) {
|
||||
$(document).trigger('gameReset') ;
|
||||
}) ;
|
||||
|
||||
// -- Game Reset
|
||||
$(document).bind('gameReset', function(e, res) {
|
||||
|
||||
}) ;
|
||||
|
||||
// -- Start Animation
|
||||
$(document).bind('gameStart', function(e, res) {
|
||||
|
||||
}) ;
|
||||
|
||||
// -- On Complete Launch
|
||||
$(document).bind('gameComplete', function(e, res) {
|
||||
|
||||
|
||||
}) ;
|
||||
|
||||
}) ;
|
8176
guiltouf/js/jquery-1.5.js
vendored
|
@ -1,44 +0,0 @@
|
|||
|
||||
// -- Init the Background DIV
|
||||
Layouts.Ennemies = new Layout({
|
||||
|
||||
// -- Define elements to draw with options
|
||||
el: [],
|
||||
|
||||
// -- Define current Speed
|
||||
speed: 7,
|
||||
direction: 1,
|
||||
|
||||
// -- Define canvas parent
|
||||
dom: $('div#game')
|
||||
|
||||
}) ;
|
||||
|
||||
// -- Create a random ennemy
|
||||
Layouts.Ennemies.createRandom = function(opts) {
|
||||
var self = this ;
|
||||
var bulletConf = {
|
||||
name: 'ennemy',
|
||||
type: 'alien',
|
||||
width: 60,
|
||||
height: 60,
|
||||
power: 40,
|
||||
imageSrc: '/images/bullet-electric-sprite.png',
|
||||
sprites: [0,1,2],
|
||||
speed: Math.round(Math.max(10, Math.random()*20)),
|
||||
direction: 1,
|
||||
origin: {x:Math.round(Math.random()*self.width), y:Math.round(-Math.random()*self.height)},
|
||||
explode: function(obj) {
|
||||
|
||||
},
|
||||
animate: function (obj) {
|
||||
obj.y += obj.settings.speed*obj.settings.direction ;
|
||||
if ( obj.y > obj.parent.height+obj.height ) {
|
||||
obj.x = Math.round(Math.random()*self.width)
|
||||
obj.y = Math.round(-Math.random()*self.height) ;
|
||||
}
|
||||
}
|
||||
} ;
|
||||
|
||||
this.els.push(this.createObj(bulletConf)) ;
|
||||
} ;
|
|
@ -1,47 +0,0 @@
|
|||
var keys = {};
|
||||
|
||||
function controlship() {
|
||||
for (var i in keys) {
|
||||
|
||||
//a pressed
|
||||
if (i == 65) {
|
||||
$('#ship').css('left', (parseInt($('#ship').css('left'),10) - 10) + 'px');
|
||||
|
||||
}
|
||||
// s pressed
|
||||
if (i == 83) {
|
||||
$('#ship').css('top', (parseInt($('#ship').css('top'),10) + 10) + 'px');
|
||||
}
|
||||
// d pressed
|
||||
if (i == 68) {
|
||||
$('#ship').css('left', (parseInt($('#ship').css('left'),10) + 10) + 'px');
|
||||
}
|
||||
// w pressed
|
||||
if (i == 87) {
|
||||
$('#ship').css('top', (parseInt($('#ship').css('top'),10) - 10) + 'px');
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
$(document).keydown(function (evt) {
|
||||
var code = evt.keyCode || evt.which;
|
||||
keys[code] = true;
|
||||
});
|
||||
|
||||
$(document).keyup(function (evt) {
|
||||
var code = evt.keyCode || evt.which;
|
||||
delete keys[code];
|
||||
|
||||
|
||||
});
|
||||
|
||||
function onTimerTick() {
|
||||
controlship();
|
||||
}
|
||||
|
||||
setInterval(onTimerTick, 33); // 33 milliseconds = ~ 30 frames per sec
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 4.1 KiB |
|
@ -1,7 +0,0 @@
|
|||
|
||||
resize:
|
||||
rm -fr sprites && mkdir sprites
|
||||
for i in fullsize/*; do \
|
||||
convert -resize 15% $$i $${i/fullsize/sprites}; \
|
||||
done
|
||||
|
BIN
images/bg-space.jpg
Normal file
After Width: | Height: | Size: 43 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 8 KiB After Width: | Height: | Size: 8 KiB |
BIN
images/remote-bullets/.DS_Store
vendored
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 957 B |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 949 B |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 961 B |
Before Width: | Height: | Size: 1 KiB |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 9.1 KiB |
Before Width: | Height: | Size: 9.3 KiB |
Before Width: | Height: | Size: 9.3 KiB |
Before Width: | Height: | Size: 438 B |
Before Width: | Height: | Size: 54 KiB |
Before Width: | Height: | Size: 114 KiB |
Before Width: | Height: | Size: 75 KiB |
Before Width: | Height: | Size: 56 KiB |
Before Width: | Height: | Size: 118 KiB |
Before Width: | Height: | Size: 77 KiB |
Before Width: | Height: | Size: 1 KiB |
Before Width: | Height: | Size: 1,001 B |
Before Width: | Height: | Size: 570 B |
Before Width: | Height: | Size: 567 B |
Before Width: | Height: | Size: 568 B |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 62 KiB After Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 39 KiB |
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 40 KiB |
Before Width: | Height: | Size: 302 KiB After Width: | Height: | Size: 302 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 102 KiB After Width: | Height: | Size: 102 KiB |
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 51 KiB |
Before Width: | Height: | Size: 45 KiB After Width: | Height: | Size: 45 KiB |
Before Width: | Height: | Size: 105 KiB After Width: | Height: | Size: 105 KiB |
Before Width: | Height: | Size: 100 KiB After Width: | Height: | Size: 100 KiB |
Before Width: | Height: | Size: 94 KiB After Width: | Height: | Size: 94 KiB |
Before Width: | Height: | Size: 103 KiB After Width: | Height: | Size: 103 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
BIN
images/sources/sprites/reactor_drum.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
BIN
images/sources/sprites/weapon_foray.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
images/sources/sprites/weapon_pilot.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 4.8 KiB |
BIN
images/sprites/explosion-sprite.png
Normal file
After Width: | Height: | Size: 246 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 726 B |