wyrian/js/libs/soundmanager/demo/animation-2b/script/animation.js
Guillaume DE LA RUE 28e7b63568 Version 0.2b :
- Intro Screen
- Share buttons (Twitter/Facebook)
- SoundManager
- Add audio files
- Some CleanUp
2011-02-13 13:28:40 +01:00

94 lines
2.4 KiB
JavaScript

soundManager.flashVersion = 9;
soundManager.url = '../../swf/';
soundManager.useHighPerformance = true;
soundManager.wmode = 'transparent';
soundManager.debugMode = false;
var points = [];
var o = null;
var lastX = 0;
var lastY = 0;
var threshhold = 4;
var threshMax = 32;
var noise = null;
var screenX = 0;
function doPaint(e) {
var x = (e||event).clientX;
var y = (e||event).clientY;
var diff = Math.max(Math.abs(x-lastX),Math.abs(y-lastY));
if (diff>threshhold) {
lastX = x;
lastY = y;
points.push(new Point(x,y,Math.min(diff/(32),3)));
}
return false;
}
function stopPaint() {
document.onmousemove = null;
document.onmouseup = null;
// soundManager.play('up');
}
function startPaint(e) {
// soundManager.play('down');
document.onmousemove = doPaint;
document.onmouseup = stopPaint;
lastX = (e||event).clientX;
lastY = (e||event).clientY;
screenX = (window.innerWidth?window.innerWidth:document.documentElement.clientWidth||document.body.clientWidth);
e?e.stopPropagation():event.returnValue = false;
return false;
}
function initPoints() {
o = document.createElement('img');
o.src = 'image/point.png';
o.className = 'point';
document.onmousedown = startPaint;
document.onmouseup = stopPaint;
}
function Point(x,y,scale) {
var self = this;
this.data = {
x: x,
y: y,
scale: scale,
scalePX: parseInt(32*scale)
}
this.o = o.cloneNode(false);
this.o.style.left = (x-(this.data.scalePX/2))+'px';
this.o.style.top = (y-(this.data.scalePX/2))+'px';
this.o.style.width = this.o.style.height = this.data.scalePX+'px';
var screenX2 = parseInt(screenX/2);
noise.play({volume:parseInt(Math.min(1,scale/3)*100),pan:(x<screenX2?(screenX2-x)/screenX2*-100:(x-screenX2)/screenX2*100)});
document.body.appendChild(this.o);
}
soundManager.onload = function() {
noise = soundManager.createSound({
id:'noise',
url:'../animation/audio/fingerplop.mp3',
multiShot: true,
autoLoad: true
});
soundManager.createSound({
id:'down',
url:'../_mp3/click-low.mp3',
multiShot: true,
autoLoad: true
});
soundManager.createSound({
id:'up',
url:'../_mp3/click-high.mp3',
multiShot: true,
autoLoad: true
});
initPoints();
}
soundManager.onerror = function() {
alert('d\'oh, something didn\'t work - SM2 failed to start.');
}