metamaps--metamaps/app/assets/javascripts/src/check-canvas-support.js

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// TODO document this user agent function
var labelType, useGradients, nativeTextSupport, animate
;(function () {
var ua = navigator.userAgent,
iStuff = ua.match(/iPhone/i) || ua.match(/iPad/i),
typeOfCanvas = typeof HTMLCanvasElement,
nativeCanvasSupport = (typeOfCanvas == 'object' || typeOfCanvas == 'function'),
textSupport = nativeCanvasSupport && (typeof document.createElement('canvas').getContext('2d').fillText == 'function')
// I'm setting this based on the fact that ExCanvas provides text support for IE
// and that as of today iPhone/iPad current text support is lame
labelType = (!nativeCanvasSupport || (textSupport && !iStuff)) ? 'Native' : 'HTML'
nativeTextSupport = labelType == 'Native'
useGradients = nativeCanvasSupport
animate = !(iStuff || !nativeCanvasSupport)
})()