785 lines
28 KiB
JavaScript
785 lines
28 KiB
JavaScript
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/**
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* Christmas Light Smashfest
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*
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* Adapted from XLSF 2007 as originally used on http://schillmania.com/?theme=2007&christmas=1
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* Requires YUI3 library - http://yuilibrary.com/projects/yui3/
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*/
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(function() {
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var YUI_SEED_URL = 'http://yui.yahooapis.com/3.8.0/build/yui/yui-min.js';
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function initChristmasLights() {
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YUI().use('anim', function(Y) {
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function XLSF(oTarget) {
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var writeDebug = soundManager._wD;
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writeDebug('XLSF()');
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var IS_MOON_COMPUTER = false;
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var isIE = navigator.userAgent.match(/msie/i);
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var isTouchDevice = navigator.userAgent.match(/ipad|ipod|iphone|android/i);
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var self = this;
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var xlsf = self;
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var useAngle = window.location.href.match(/angle/i);
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var useFollow = window.location.toString().match(/follow/i);
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var classBase = 'xlsf-light' + (useAngle ? ' xlsf-angled' : '');
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var animDuration = 1;
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var lastMouseX = 0;
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var lastMouseY = 0;
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var mmhTimer = null;
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var activeLights = [];
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var testDiv = document.createElement('div');
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var offset = 0;
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var transforms = {
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ie: (typeof testDiv.style['-ms-transform'] !== 'undefined' ? '-ms-transform' : null),
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moz: (typeof testDiv.style.MozTransform !== 'undefined' ? 'MozTransform' : null),
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opera: (typeof testDiv.style['OTransform'] !== 'undefined' ? 'OTransform' : null),
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webkit: (typeof testDiv.style.webkitTransform !== 'undefined' ? 'webkitTransform' : null),
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prop: null
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}
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transforms.prop = (transforms.moz || transforms.webkit || transforms.ie || transforms.opera);
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this.oFrag = document.createDocumentFragment();
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this.oExplosionTarget = document.getElementById('explosion-box');
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if (!this.oExplosionTarget) {
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this.oExplosionTarget = document.createElement('div');
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this.oExplosionTarget.id = 'explosion-box';
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document.body.appendChild(this.oExplosionTarget);
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}
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this.oTarget = (oTarget ? oTarget : document.documentElement);
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this.oExplosionBox = document.createElement('div');
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this.oExplosionBox.className = 'xlsf-fragment-box';
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this.oExplosionFrag = document.createElement('div');
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this.oExplosionFrag.className = 'xlsf-fragment';
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this.lights = [];
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this.lightClasses = {
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pico: 32,
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tiny: 50,
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small: 64,
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medium: 72,
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large: 96
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}
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this.lightClass = (window.XLSF_LIGHT_CLASS || 'tiny'); // kind of light to show (32px to 96px square)
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if (window.location.href.match(/size=/i)) {
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this.lightClass = window.location.href.substr(window.location.href.indexOf('size=') + 5);
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if (this.lightClass.indexOf('#') !== -1) {
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this.lightClass = this.lightClass.substr(0, this.lightClass.indexOf('#'));
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}
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}
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this.lightXY = this.lightClasses[this.lightClass]; // shortcut to w/h
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function rnd(n) {
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return parseInt(Math.random() * n);
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}
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function plusMinus(n) {
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return (parseInt(rnd(2), 10) === 1 ? n * -1 : n);
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}
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this.lightGroups = {
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left: [],
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top: [],
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right: [],
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bottom: []
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}
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this.lightSmashCounter = 0;
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this.lightIndex = 0;
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this.lightInterval = 500;
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this.timer = null;
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this.bgBaseX = 0;
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this.bgBaseY = 0;
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this.soundIDs = 0;
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this.soundPan = {
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panValue: 75,
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left: 0,
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mid: 481,
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right: 962
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}
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this.initSounds = function() {
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if (!soundManager.supported()) {
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return false;
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}
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for (var i = 0; i < 6; i++) {
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soundManager.createSound({
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id: 'smash' + i,
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url: (window.XLSF_URL_BASE || '') + 'sound/glass' + i + '.mp3',
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autoLoad: true,
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multiShot: true,
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volume: 25
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});
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}
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self.initSounds = function() {} // safety net
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}
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this.appendLights = function() {
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writeDebug('xlsf.appendLights()');
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self.oTarget.appendChild(self.oFrag);
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// self.oFrag = document.createDocumentFragment();
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}
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function ExplosionFragment(nType, sClass, x, y, vX, vY) {
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var self = this;
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this.o = xlsf.oExplosionFrag.cloneNode(true);
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this.nType = nType;
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this.sClass = sClass;
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this.x = x;
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this.y = y;
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this.w = 50;
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this.h = 50;
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this.bgBaseX = 0;
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this.bgBaseY = this.h * this.nType;
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this.vX = vX * (1.5 + Math.random());
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this.vY = vY * (1.5 + Math.random());
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this.oA = null;
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this.oA2 = null;
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this.burstPhase = 1; // starting background offset point
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this.burstPhases = 4; // 1+offset (ignore large size)
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this.animDuration = 1; // how long the animations run for
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this.o.style.backgroundPosition = ((this.w * -this.burstPhase) + 'px ' + (this.h * -nType) + 'px');
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// boundary checks
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if (self.sClass == 'left') {
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this.vX = Math.abs(this.vX);
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} else if (self.sClass == 'right') {
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this.vX = Math.abs(this.vX) * -1;
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}
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this.burstTween = function() {
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// determine frame to show based on animation's progress vs. its total time (and don't allow overflow, in the event animation runs long.)
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var phase = 1 + (Math.floor(Math.min(self.animDuration, (this.get('elapsedTime') / 1000)) * self.burstPhases));
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if (phase != self.burstPhase) {
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self.burstPhase = phase;
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self.o.style.backgroundPosition = ((self.w * -self.burstPhase) + 'px ' + (self.h * -nType) + 'px');
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}
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}
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this.burst = function() {
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self.oA = new Y.Anim({
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node: Y.one(self.o),
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to: {
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marginLeft: (self.vX * (5 + Math.random() * 10)),
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marginTop: (self.vY * (5 + Math.random() * 10))
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},
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duration: animDuration,
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easing: Y.Easing.easeOutStrong
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});
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self.oA.on('tween', self.burstTween);
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self.oA.on('end', self.hide);
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self.oA.run();
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}
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this.hide = function() {
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if (!isIE) self.o.style.opacity = 0;
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}
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this.reset = function() {
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self.o.style.left = '0px';
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self.o.style.top = '0px';
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self.o.style.marginLeft = '0px';
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self.o.style.marginTop = '0px';
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if (!isIE) self.o.style.opacity = 1;
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}
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this.animate = function() {
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self.reset();
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self.burst();
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}
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}
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function Explosion(nType, sClass, x, y) {
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var oParent = this;
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var self = this;
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this.o = null;
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this.nType = nType;
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this.sClass = sClass;
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this.x = x;
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this.y = y;
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this.boxVX = 0;
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this.boxVY = 0;
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this.o = xlsf.oExplosionBox.cloneNode(true);
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this.o.style.left = x + 'px';
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this.o.style.top = y + 'px';
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// this.oFrag = document.createDocumentFragment();
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this.fragments = [];
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var mX = x;
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var mY = y;
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var type = typeMap[nType + sClass];
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var scale = 5 + Math.random() * 10;
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var shift = 2;
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this.fragments.push(new ExplosionFragment(type, sClass, mX, mY, -rnd(scale), -rnd(scale)));
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this.fragments.push(new ExplosionFragment(type, sClass, mX, mY, plusMinus(rnd(shift)), -rnd(scale)));
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this.fragments.push(new ExplosionFragment(type, sClass, mX, mY, rnd(scale), -rnd(scale)));
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this.fragments.push(new ExplosionFragment(type, sClass, mX, mY, -rnd(scale), plusMinus(rnd(shift))));
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this.fragments.push(new ExplosionFragment(type, sClass, mX, mY, plusMinus(rnd(shift)), plusMinus(rnd(shift))));
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this.fragments.push(new ExplosionFragment(type, sClass, mX, mY, rnd(scale), plusMinus(rnd(shift))));
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this.fragments.push(new ExplosionFragment(type, sClass, mX, mY, rnd(scale), -rnd(scale)));
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this.fragments.push(new ExplosionFragment(type, sClass, mX, mY, rnd(scale), plusMinus(rnd(shift))));
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this.fragments.push(new ExplosionFragment(type, sClass, mX, mY, rnd(scale), rnd(scale)));
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this.init = function() {
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for (var i = self.fragments.length; i--;) {
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self.o.appendChild(self.fragments[i].o);
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}
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if (!IS_MOON_COMPUTER) {
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// faster rendering, particles get cropped
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xlsf.oExplosionTarget.appendChild(self.o);
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} else {
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// slower rendering, can overlay body
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xlsf.oExplosionTarget.appendChild(self.o);
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}
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}
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this.reset = function() {
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// clean-up
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// self.o.parentNode.removeChild(self.o);
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self.o.style.display = 'none';
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self.o.style.marginLeft = '0px';
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self.o.style.marginTop = '0px';
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self.o.style.left = self.x + 'px';
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self.o.style.top = self.y + 'px';
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if (!isIE) self.o.style.opacity = 1;
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for (var i = self.fragments.length; i--;) {
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self.fragments[i].reset();
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}
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}
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this.trigger = function(boxVX, boxVY) {
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self.o.style.display = 'block';
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self.boxVX = boxVX;
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self.boxVY = boxVY;
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// boundary checks
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if (self.sClass == 'right') {
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self.boxVX = Math.abs(self.boxVX) * -1;
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} else if (self.sClass == 'left') {
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self.boxVX = Math.abs(self.boxVX);
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}
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for (var i = self.fragments.length; i--;) {
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self.fragments[i].animate();
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}
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if (!isIE && (IS_MOON_COMPUTER)) {
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var oAExplode = new Y.Anim({
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node: Y.one(o),
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to: {
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marginLeft: 100 * self.boxVX,
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marginTop: 150 * self.boxVY,
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opacity: 0.01
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},
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duration: animDuration,
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easing: Y.Easing.easeInStrong
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});
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} else {
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// even IE 7 sucks w/alpha-transparent PNG + CSS opacity. Boourns.
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var oAExplode = new Y.Anim({
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node: Y.one(self.o),
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to: {
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marginLeft: 100 * self.boxVX,
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marginTop: 150 * self.boxVY
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},
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duration: animDuration,
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easing: Y.Easing.easeInStrong
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});
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}
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oAExplode.on('end', self.reset);
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oAExplode.run();
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// setTimeout(self.reset,animDuration*1000*1.5);
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}
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this.init();
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}
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function Light(sSizeClass, sClass, nType, x, y, row, col) {
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var self = this;
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this.o = document.createElement('div');
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this.sClass = sClass;
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this.sSizeClass = sSizeClass;
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this.nType = (nType || 0);
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this.useY = (sClass == 'left' || sClass == 'right');
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this.state = null;
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this.broken = 0;
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this.w = xlsf.lightClasses[sSizeClass];
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this.h = xlsf.lightClasses[sSizeClass];
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this.x = x;
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this.y = y;
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this.row = row;
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this.col = col;
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this.bg = (window.XLSF_URL_BASE || '') + 'image/bulbs-' + this.w + 'x' + this.h + '-' + this.sClass + '.png';
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this.o.style.width = this.w + 'px';
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this.o.style.height = this.h + 'px';
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this.o.style.background = 'url(' + this.bg + ') no-repeat 0px 0px';
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this.bgBaseX = (self.useY ? -self.w * this.nType : 0);
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this.bgBaseY = (!self.useY ? -self.h * this.nType : 0);
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this.glassType = parseInt(Math.random() * 6);
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// this.bonusSounds = ['griffin-laugh','bblaff','bblaff2'];
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// this.bonusSound = null;
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this.oExplosion = null;
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this.soundID = 'smash' + this.glassType;
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var panValue = xlsf.soundPan.panValue; // eg. +/- 80%
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this.pan = parseInt(this.x <= xlsf.soundPan.mid ? -panValue + ((this.x / xlsf.soundPan.mid) * panValue) : (this.x - xlsf.soundPan.mid) / (xlsf.soundPan.right - xlsf.soundPan.mid) * panValue);
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this.setBGPos = function(x, y) {
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self.o.style.backgroundPosition = ((self.bgBaseX + x) + 'px ' + (self.bgBaseY + y) + 'px');
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}
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this.setLight = function(bOn) {
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if (self.broken || self.state == bOn) return false;
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if (!self.w || !self.h) self.getDimensions();
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self.state = bOn;
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if (self.useY) {
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self.setBGPos(0, -this.h * (bOn ? 0 : 1));
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} else {
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self.setBGPos(-this.w * (bOn ? 0 : 1), 0);
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}
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}
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this.getDimensions = function() {
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self.w = self.o.offsetWidth;
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self.h = self.o.offsetHeight;
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self.bgBaseX = (self.useY ? -self.w * self.nType : 0);
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self.bgBaseY = (!self.useY ? -self.h * self.nType : 0);
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}
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this.on = function() {
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self.setLight(1);
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}
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this.off = function() {
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self.setLight(0);
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}
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this.flickr = function() {
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self.setLight(Math.random() >= 0.5 ? 1 : 0);
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}
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this.toggle = function() {
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self.setLight(!self.state ? 1 : 0);
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}
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this.explode = function(e) {
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self.oExplosion.trigger(0, 1); // boooom!
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}
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this.smash = function(e) {
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if (self.broken) return false;
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self.broken = true;
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if (soundManager && soundManager.supported()) {
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soundManager.play(self.soundID, {
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pan: self.pan
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});
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// soundManager.sounds[self.soundID].play({pan:self.pan});
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// if (self.bonusSound != null) window.setTimeout(self.smashBonus,1000);
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}
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self.explode(e);
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var rndFrame = 2; // +parseInt(Math.random()*3);
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if (self.useY) {
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self.setBGPos(0, self.h * -rndFrame);
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} else {
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self.setBGPos(self.w * -rndFrame, 0);
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}
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if (!useFollow && !useAngle && transforms.prop) {
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self.o.style[transforms.prop] = 'rotate(' + Math.random() * plusMinus(20) + 'deg)';
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}
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xlsf.lightSmashCounter++;
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for (var i = activeLights.length; i--;) {
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// find this in the active array, and take it out
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||
|
if (activeLights[i] === self) {
|
||
|
activeLights.splice(i, 1);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
// xlsf.doNukeCheck();
|
||
|
// window.setTimeout(self.reset,3000); // respawn
|
||
|
}
|
||
|
|
||
|
this.smashBonus = function() {
|
||
|
// soundManager.play(self.bonusSounds[self.bonusSound],urlBase+'sound/'+self.bonusSounds[self.bonusSound]+'.mp3');
|
||
|
}
|
||
|
|
||
|
this.reset = function() {
|
||
|
if (!self.broken) return false;
|
||
|
self.broken = false;
|
||
|
self.state = null;
|
||
|
xlsf.lightSmashCounter--;
|
||
|
// self.oExplosion.reset(); // may not be necessary
|
||
|
self.flickr();
|
||
|
}
|
||
|
|
||
|
this.init = function() {
|
||
|
self.o.className = classBase + ' ' + this.sizeClass + ' ' + this.sClass;
|
||
|
self.o.style.left = self.x + 'px';
|
||
|
self.o.style.top = self.y + 'px';
|
||
|
self.o.style.width = self.w + 'px';
|
||
|
self.o.style.height = self.h + 'px';
|
||
|
self.flickr();
|
||
|
xlsf.oFrag.appendChild(self.o);
|
||
|
self.oExplosion = new Explosion(self.nType, self.sClass, self.x, self.y);
|
||
|
}
|
||
|
|
||
|
this.init();
|
||
|
|
||
|
} // Light()
|
||
|
this.createLight = function(sClass, nType, x, y, row, col) {
|
||
|
var oLight = new Light(self.lightClass, sClass, nType, x, y, row, col);
|
||
|
activeLights.push(oLight);
|
||
|
self.lightGroups[sClass].push(oLight);
|
||
|
self.lights.push(oLight);
|
||
|
return oLight;
|
||
|
}
|
||
|
|
||
|
this.rotateLights = function() {
|
||
|
self.lights[self.lightIndex == self.lights.length ? self.lights.length - 1 : self.lightIndex].off();
|
||
|
self.lightIndex++;
|
||
|
if (self.lightIndex == self.lights.length) {
|
||
|
self.lightIndex = 0;
|
||
|
}
|
||
|
self.lights[self.lightIndex].on();
|
||
|
}
|
||
|
|
||
|
this.randomLights = function() {
|
||
|
self.lights[parseInt(Math.random() * self.lights.length)].toggle();
|
||
|
}
|
||
|
|
||
|
this.destroyLights = function() {
|
||
|
// reset counter
|
||
|
self.lightSmashCounter = 0;
|
||
|
self.startSequence(Math.random() > 0.75 ? self.destroyLight : self.destroyRandom, 33);
|
||
|
}
|
||
|
|
||
|
this.destroyRandom = function() {
|
||
|
for (var i = 2; i--;) {
|
||
|
if (activeLights.length) {
|
||
|
activeLights[parseInt(Math.random() * activeLights.length)].smash();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
this.destroyLight = function() {
|
||
|
var groupSize = 2; // # to smash at a time
|
||
|
if (self.lightSmashCounter < self.lights.length) {
|
||
|
var limit = Math.min(self.lightSmashCounter + groupSize, self.lights.length);
|
||
|
var reverseLimit = Math.max(0, self.lights.length - self.lightSmashCounter - groupSize);
|
||
|
for (var i = self.lightSmashCounter; i < limit; i++) {
|
||
|
if (self.lights[self.lightSmashCounter]) {
|
||
|
self.lights[self.lightSmashCounter].smash();
|
||
|
}
|
||
|
self.lights[self.lights.length - self.lightSmashCounter].smash();
|
||
|
}
|
||
|
} else {
|
||
|
self.stopSequence();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
this.uberSmash = function() {
|
||
|
// make everything explode - including your CPU.
|
||
|
self.stopSequence();
|
||
|
var ebCN = Y.D.getElementsByClassName;
|
||
|
/*
|
||
|
window.setTimeout(function(){self.smashGroup(self.lightGroups.left)},500);
|
||
|
window.setTimeout(function(){self.smashGroup(self.lightGroups.right)},2000);
|
||
|
window.setTimeout(function(){self.smashGroup(self.lightGroups.bottom)},4000);
|
||
|
window.setTimeout(function(){self.smashGroup(self.lightGroups.top)},6000);
|
||
|
*/
|
||
|
window.setTimeout(function() {
|
||
|
self.smashGroup(self.lightGroups.bottom)
|
||
|
}, 500);
|
||
|
window.setTimeout(function() {
|
||
|
self.smashGroup(self.lightGroups.top)
|
||
|
}, 3500);
|
||
|
|
||
|
}
|
||
|
|
||
|
this.smashGroup = function(oGroup) {
|
||
|
for (var i = oGroup.length; i--;) {
|
||
|
oGroup[i].smash();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
this.startSequence = function(fSequence, nInterval) {
|
||
|
if (self.timer) self.stopSequence();
|
||
|
self.timer = window.setInterval(fSequence, (typeof nInterval != 'undefined' ? nInterval : self.lightInterval));
|
||
|
}
|
||
|
|
||
|
this.stopSequence = function() {
|
||
|
if (self.timer) {
|
||
|
window.clearInterval(self.timer);
|
||
|
self.timer = null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var typeMaps = {
|
||
|
'tiny': {
|
||
|
'0bottom': 0,
|
||
|
'0top': 3,
|
||
|
'1bottom': 1,
|
||
|
'1top': 2,
|
||
|
'2bottom': 2,
|
||
|
'2top': 1,
|
||
|
'3bottom': 3,
|
||
|
'3top': 0
|
||
|
},
|
||
|
'other': {
|
||
|
'0bottom': 3,
|
||
|
'0top': 3,
|
||
|
'1bottom': 2,
|
||
|
'1top': 2,
|
||
|
'2bottom': 1,
|
||
|
'2top': 1,
|
||
|
'3bottom': 0,
|
||
|
'3top': 0
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var typeMap = typeMaps[(this.lightClass === 'tiny' ? 'tiny' : 'other')];
|
||
|
|
||
|
var i = 0;
|
||
|
|
||
|
/*
|
||
|
for (i=0; i<6; i++) {
|
||
|
this.createLight('left',parseInt(Math.random()*4),-2,50+i*(self.lightXY*0.7));
|
||
|
this.createLight('right',parseInt(Math.random()*4),962,50+i*(self.lightXY*0.7));
|
||
|
}
|
||
|
|
||
|
for (i=0; i<27; i++) {
|
||
|
this.createLight('top',parseInt(Math.random()*4),20+i*(self.lightXY*0.7),23);
|
||
|
this.createLight('bottom',parseInt(Math.random()*4),20+i*(self.lightXY*0.7),253);
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
var j = 0;
|
||
|
|
||
|
if (window.innerWidth || window.innerHeight) {
|
||
|
var screenX = window.innerWidth; // -(!isIE?24:2);
|
||
|
var screenY = window.innerHeight;
|
||
|
} else {
|
||
|
var screenX = (document.documentElement.clientWidth || document.body.clientWidth || document.body.scrollWidth); // -(!isIE?8:0);
|
||
|
var screenY = (document.documentElement.clientHeight || document.body.clientHeight || document.body.scrollHeight);
|
||
|
}
|
||
|
|
||
|
// hack for SM2 homepage
|
||
|
if (document.body && document.body.className && document.body.className.match(/home/i)) {
|
||
|
|
||
|
_id('lights').style.display = 'block';
|
||
|
|
||
|
// start lights to the right of <h1>
|
||
|
// offset = parseInt(document.getElementsByTagName('h1')[0].offsetWidth)+16;
|
||
|
var jMax = Math.floor((screenX - offset - 16) / self.lightXY);
|
||
|
var iMax = Math.floor((screenY - offset - 16) / self.lightXY);
|
||
|
|
||
|
for (j = 0; j < jMax; j++) {
|
||
|
this.createLight('top', j % 3, offset + j * self.lightXY, 0);
|
||
|
// this.createLight('bottom',j%3,offset+j*self.lightXY,screenY-offset-offset+1);
|
||
|
}
|
||
|
|
||
|
if (typeof isFun != 'undefined') {
|
||
|
for (i = 0; i < iMax; i++) {
|
||
|
this.createLight('left', i % 3, 0, offset + i * self.lightXY);
|
||
|
// this.createLight('right',i%3,screenX-offset-offset,offset+i*self.lightXY);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
} else {
|
||
|
|
||
|
var jMax = Math.floor((screenX) / self.lightXY);
|
||
|
var iMax = Math.floor((screenY - 12) / self.lightXY);
|
||
|
|
||
|
for (i = 0; i < iMax; i++) {
|
||
|
for (j = 0; j < jMax; j++) {
|
||
|
this.createLight((i + 1) % 2 == 0 ? 'bottom' : 'top', i % 4, j * self.lightXY, i * self.lightXY, j, i);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
var bsCounter = 0;
|
||
|
for (i=0; i<8; i++) {
|
||
|
// plant a few random seeds.. er, sounds.
|
||
|
self.lights[parseInt(Math.random()*self.lights.length)].bonusSound = bsCounter++;
|
||
|
if (bsCounter>2) bsCounter = 0; // hack - loop through sounds
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
this.appendLights();
|
||
|
|
||
|
function followMouseMove(e) {
|
||
|
if (!self.lights.length) {
|
||
|
return false;
|
||
|
}
|
||
|
var x = lastMouseX;
|
||
|
var y = lastMouseY;
|
||
|
var x2 = null;
|
||
|
var y2 = null;
|
||
|
var angle = 0;
|
||
|
var light = null;
|
||
|
for (var i = self.lights.length; i--;) {
|
||
|
light = self.lights[i];
|
||
|
if (light && !light.broken) {
|
||
|
x2 = light.x;
|
||
|
y2 = light.y;
|
||
|
angle = Math.atan2((y - y2), (x - x2)) * (180 / Math.PI);
|
||
|
if (light.col % 2 === 0) {
|
||
|
angle += (270 * 180 / Math.PI);
|
||
|
}
|
||
|
if (transforms.prop) {
|
||
|
light.o.style[transforms.prop] = 'rotate(' + angle + 'deg)';
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
mmhTimer = null;
|
||
|
}
|
||
|
|
||
|
function mouseOrTouchMove(e) {
|
||
|
// coordinate -> row/col check, smashy smash
|
||
|
var x, y, lightIndex;
|
||
|
if (e.targetTouches) {
|
||
|
if (e.targetTouches.length === 1) {
|
||
|
x = e.targetTouches[0].clientX - offset;
|
||
|
y = e.targetTouches[0].clientY;
|
||
|
}
|
||
|
} else {
|
||
|
x = e.clientX - offset;
|
||
|
y = e.clientY;
|
||
|
}
|
||
|
if (x < 0) {
|
||
|
// ignore off-screen values.
|
||
|
return;
|
||
|
}
|
||
|
lightCol = Math.floor((x / (self.lightClasses[self.lightClass] * jMax) * jMax)), lightRow = Math.floor((y / (self.lightClasses[self.lightClass] * iMax) * iMax))
|
||
|
lightIndex = (jMax * lightRow) + lightCol;
|
||
|
if (self.lights[lightIndex]) {
|
||
|
self.lights[lightIndex].smash();
|
||
|
}
|
||
|
if (useFollow) {
|
||
|
lastMouseX = x;
|
||
|
lastMouseY = y;
|
||
|
if (!mmhTimer) {
|
||
|
mmhTimer = window.setTimeout(followMouseMove, 33); // try to be nice and throttle this call, which may be expensive
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (isTouchDevice) {
|
||
|
|
||
|
document.addEventListener('touchstart', function(e) {
|
||
|
|
||
|
// ignore pinch-to-zoom, links and so forth.
|
||
|
|
||
|
if (e.touches && e.touches.length === 1 && e.target && e.target.nodeName !== 'A') {
|
||
|
|
||
|
document.addEventListener('touchmove', mouseOrTouchMove, false);
|
||
|
document.addEventListener('touchend', function(e) {
|
||
|
document.removeEventListener('touchMove', mouseOrTouchMove);
|
||
|
});
|
||
|
|
||
|
mouseOrTouchMove(e); // initial touch might be a smashy one, too
|
||
|
e.preventDefault();
|
||
|
return false;
|
||
|
|
||
|
}
|
||
|
|
||
|
}, false);
|
||
|
|
||
|
} else {
|
||
|
|
||
|
// generic event handler
|
||
|
|
||
|
if (document.addEventListener) {
|
||
|
document.addEventListener('mousemove', mouseOrTouchMove, false);
|
||
|
} else if (document.attachEvent) {
|
||
|
document.attachEvent('onmousemove', mouseOrTouchMove);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
this.startSequence(self.randomLights);
|
||
|
|
||
|
} // --- XLSF2007()
|
||
|
|
||
|
var xlsf = null;
|
||
|
|
||
|
function smashInit() {
|
||
|
var loading = document.getElementById('loading');
|
||
|
xlsf = new XLSF(document.getElementById('lights'));
|
||
|
window.xlsf = xlsf; // expose to global
|
||
|
xlsf.initSounds();
|
||
|
if (loading) {
|
||
|
loading.style.display = 'none';
|
||
|
}
|
||
|
}
|
||
|
|
||
|
window.smashInit = smashInit;
|
||
|
|
||
|
soundManager.setup({
|
||
|
url: '../../swf/',
|
||
|
// preferFlash: true,
|
||
|
flashVersion: 9,
|
||
|
useHighPerformance: true,
|
||
|
wmode: 'transparent',
|
||
|
debugMode: false,
|
||
|
onready: smashInit,
|
||
|
ontimeout: smashInit
|
||
|
});
|
||
|
|
||
|
});
|
||
|
|
||
|
}
|
||
|
|
||
|
(function() {
|
||
|
|
||
|
// script loader helper for YUI library
|
||
|
// http://yui.yahooapis.com/3.4.1/build/yui/yui-min.js
|
||
|
|
||
|
function loadScript(sURL, onLoad) {
|
||
|
try {
|
||
|
var loadScriptHandler = function() {
|
||
|
var rs = this.readyState;
|
||
|
if (rs == 'loaded' || rs == 'complete') {
|
||
|
this.onreadystatechange = null;
|
||
|
this.onload = null;
|
||
|
if (onLoad) {
|
||
|
window.setTimeout(onLoad, 20);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
function scriptOnload() {
|
||
|
this.onreadystatechange = null;
|
||
|
this.onload = null;
|
||
|
window.setTimeout(onLoad, 20);
|
||
|
}
|
||
|
var oS = document.createElement('script');
|
||
|
oS.type = 'text/javascript';
|
||
|
oS.setAttribute('async', true);
|
||
|
if (onLoad) {
|
||
|
oS.onreadystatechange = loadScriptHandler;
|
||
|
oS.onload = scriptOnload;
|
||
|
}
|
||
|
oS.src = sURL;
|
||
|
document.getElementsByTagName('head')[0].appendChild(oS);
|
||
|
} catch (e) {
|
||
|
// oh well
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (typeof window.YUI === 'undefined') {
|
||
|
|
||
|
loadScript(YUI_SEED_URL, function() {
|
||
|
|
||
|
initChristmasLights();
|
||
|
|
||
|
});
|
||
|
|
||
|
}
|
||
|
|
||
|
}());
|
||
|
|
||
|
}());
|