fixed directionality and set circle radius to corrent length
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f725b607d3
commit
13fc7d829f
4 changed files with 7 additions and 43 deletions
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@ -84,10 +84,10 @@ function initFD(){
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, true, canvas);
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}
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else if (direction == "from-to") {
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, true, canvas);
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, false, canvas);
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}
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else if (direction == "to-from") {
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, false, canvas);
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, true, canvas);
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}
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//check for edge label in data
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@ -230,7 +230,7 @@ function initFD(){
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//Number of iterations for the FD algorithm
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iterations: 200,
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//Edge length
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levelDistance: 150,
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levelDistance: 200,
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// Add text to the labels. This method is only triggered
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// on label creation and only for DOM labels (not native canvas ones).
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onCreateLabel: function(domElement, node){
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@ -84,10 +84,10 @@ function initRG(){
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, true, canvas);
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}
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else if (direction == "from-to") {
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, true, canvas);
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, false, canvas);
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}
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else if (direction == "to-from") {
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, false, canvas);
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this.edgeHelper.arrow.render({ x: pos.x, y: pos.y }, { x: posChild.x, y: posChild.y }, 40, true, canvas);
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}
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//check for edge label in data
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@ -237,7 +237,7 @@ function initRG(){
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//Number of iterations for the rg algorithm
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iterations: 200,
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//Edge length
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levelDistance: 150,
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levelDistance: 200,
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// Add text to the labels. This method is only triggered
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// on label creation and only for DOM labels (not native canvas ones).
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onCreateLabel: function(domElement, node){
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@ -3114,7 +3114,7 @@ var Canvas;
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this.viz = viz;
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this.config = $.merge({
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idSuffix: '-bkcanvas',
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levelDistance: 100,
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levelDistance: 200,
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numberOfCircles: 6,
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CanvasStyles: {},
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offset: 0
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@ -1,36 +0,0 @@
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// Place all the styles related to the items controller here.
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// They will automatically be included in application.css.
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// You can use Sass (SCSS) here: http://sass-lang.com/
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.item { display:block; float:left; position:relative; width:170px; height:300px; padding:10px 10px 10px 35px; background: url('bg.png'); border-radius:15px; margin:30px 0 30px 50px; color:#000; }
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.item .delete {position: absolute;
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top: -14px;
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left: 0px;
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background: none;
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border: 0;
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color: white;
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border: none;
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font-size: 14px;
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margin: 0;
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padding: 0;
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cursor:pointer;
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}
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.item .type {position: absolute;
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color: white;
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top: -22px;
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right: 0;
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font-weight: bold;
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font-size: 20px;
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line-height: 24px;}
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.item .icon { position:absolute; top:135px; left:-25px; }
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.item .title { font-size:22px; line-height:25px; display:block; border-bottom:2px solid #000; padding-bottom:5px; }
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.item .desc { font-size:15px; }
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.item .desc h3 { font-style:normal; margin-top:5px; }
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.item .link { position:absolute; width:170px; top:295px; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }
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