Fixed cherry pick conflicts
This commit is contained in:
parent
fb427a11f0
commit
2eeb0a671f
1 changed files with 177 additions and 1 deletions
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@ -36,6 +36,10 @@ const JIT = {
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tempInit: false,
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tempInit: false,
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tempNode: null,
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tempNode: null,
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tempNode2: null,
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tempNode2: null,
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mouseDownPix: {},
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dragFlag : 0,
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dragTolerance: 0,
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virtualPointer: {},
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events: {
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events: {
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topicDrag: 'Metamaps:JIT:events:topicDrag',
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topicDrag: 'Metamaps:JIT:events:topicDrag',
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@ -759,6 +763,7 @@ const JIT = {
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onDragMoveTopicHandler: function (node, eventInfo, e) {
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onDragMoveTopicHandler: function (node, eventInfo, e) {
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const self = JIT
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const self = JIT
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<<<<<<< HEAD
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// this is used to send nodes that are moving to
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// this is used to send nodes that are moving to
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// other realtime collaborators on the same map
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// other realtime collaborators on the same map
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const positionsToSend = {}
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const positionsToSend = {}
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@ -770,6 +775,102 @@ const JIT = {
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const pos = eventInfo.getPos()
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const pos = eventInfo.getPos()
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// if it's a left click, or a touch, move the node
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// if it's a left click, or a touch, move the node
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if (e.touches || (e.button === 0 && !e.altKey && !e.ctrlKey && !e.shiftKey && (e.buttons === 0 || e.buttons === 1 || e.buttons === undefined))) {
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if (e.touches || (e.button === 0 && !e.altKey && !e.ctrlKey && !e.shiftKey && (e.buttons === 0 || e.buttons === 1 || e.buttons === undefined))) {
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=======
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var authorized = Active.Map && Active.Map.authorizeToEdit(Active.Mapper)
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if (node && !node.nodeFrom) {
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var pos = eventInfo.getPos(),
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EDGE_THICKNESS = 50 * Metamaps.Visualize.mGraph.canvas.scaleOffsetX,
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SHIFT = 10 / Metamaps.Visualize.mGraph.canvas.scaleOffsetX,
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PERIOD = 50;
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//self.virtualPointer = pos;
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// if it's a left click, or a touch, move the node
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if (e.touches || (e.button == 0 && !e.altKey && !e.ctrlKey && (e.buttons == 0 || e.buttons == 1 || e.buttons == undefined))) {
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var width = Metamaps.Visualize.mGraph.canvas.getSize().width,
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height = Metamaps.Visualize.mGraph.canvas.getSize().height,
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xPix = Metamaps.Util.coordsToPixels(pos).x,
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yPix = Metamaps.Util.coordsToPixels(pos).y;
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if(self.dragFlag == 0){
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self.mouseDownPix = Metamaps.Util.coordsToPixels(eventInfo.getPos());
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self.dragFlag = 1;
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}
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if(Metamaps.Util.getDistance(Metamaps.Util.coordsToPixels(pos),self.mouseDownPix) > 2 && !self.dragTolerance){
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self.dragTolerance = 1;
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}
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if(xPix < EDGE_THICKNESS && !self.hasOwnProperty('dragLeftEdge') && self.dragTolerance ){
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Metamaps.Visualize.mGraph.canvas.translate(SHIFT,0);
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self.virtualPointer = {x:pos.x - SHIFT,y:pos.y};
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self.updateTopicPositions(node, self.virtualPointer);
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Visualize.mGraph.plot();
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self.dragLeftEdge = setInterval( function(){
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Metamaps.Visualize.mGraph.canvas.translate(SHIFT,0);
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self.virtualPointer = {x:self.virtualPointer.x - SHIFT,y:self.virtualPointer.y};
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self.updateTopicPositions(node,self.virtualPointer);
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Visualize.mGraph.plot();
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} , PERIOD);
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}
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if(width - xPix < EDGE_THICKNESS && !self.hasOwnProperty('dragRightEdge') && self.dragTolerance){
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Metamaps.Visualize.mGraph.canvas.translate(-SHIFT,0);
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self.virtualPointer = {x:pos.x + SHIFT,y:pos.y};
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self.updateTopicPositions(node, self.virtualPointer);
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Visualize.mGraph.plot();
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self.dragRightEdge = setInterval( function(){
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Metamaps.Visualize.mGraph.canvas.translate(-SHIFT,0);
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self.virtualPointer = {x:self.virtualPointer.x + SHIFT,y:self.virtualPointer.y};
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self.updateTopicPositions(node,self.virtualPointer);
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Visualize.mGraph.plot();
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} , PERIOD);
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}
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if(yPix < EDGE_THICKNESS && !self.hasOwnProperty('dragTopEdge') && self.dragTolerance){
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console.log(xPix,yPix);
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console.log(width,height);
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Metamaps.Visualize.mGraph.canvas.translate(0,SHIFT);
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self.virtualPointer = {x:pos.x, y:pos.y - SHIFT };
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self.updateTopicPositions(node, self.virtualPointer);
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Visualize.mGraph.plot();
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self.dragTopEdge = setInterval( function(){
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Metamaps.Visualize.mGraph.canvas.translate(0,SHIFT);
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self.virtualPointer = {x:self.virtualPointer.x,y:self.virtualPointer.y - SHIFT};
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self.updateTopicPositions(node,self.virtualPointer);
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Visualize.mGraph.plot();
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} , PERIOD);
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}
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if(height - yPix < EDGE_THICKNESS && !self.hasOwnProperty('dragBottomEdge') && self.dragTolerance){
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Metamaps.Visualize.mGraph.canvas.translate(0,-SHIFT);
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self.virtualPointer = {x:pos.x, y:pos.y + SHIFT };
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self.updateTopicPositions(node, self.virtualPointer);
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Visualize.mGraph.plot();
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self.dragBottomEdge = setInterval( function(){
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Metamaps.Visualize.mGraph.canvas.translate(0,-SHIFT);
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self.virtualPointer = {x:self.virtualPointer.x,y:self.virtualPointer.y + SHIFT};
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self.updateTopicPositions(node,self.virtualPointer);
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Visualize.mGraph.plot();
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} , PERIOD);
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}
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if(xPix >= EDGE_THICKNESS && width - xPix >= EDGE_THICKNESS && yPix >= EDGE_THICKNESS && height - yPix >= EDGE_THICKNESS){
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clearInterval(self.dragLeftEdge);
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clearInterval(self.dragRightEdge);
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clearInterval(self.dragTopEdge);
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clearInterval(self.dragBottomEdge);
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delete self.dragLeftEdge;
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delete self.dragRightEdge;
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delete self.dragTopEdge;
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delete self.dragBottomEdge;
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}
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>>>>>>> 21a48de... Made it so that the map pans when you drag a selection of topics near the edge of the window
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// if the node dragged isn't already selected, select it
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// if the node dragged isn't already selected, select it
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const whatToDo = self.handleSelectionBeforeDragging(node, e)
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const whatToDo = self.handleSelectionBeforeDragging(node, e)
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if (node.pos.rho || node.pos.rho === 0) {
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if (node.pos.rho || node.pos.rho === 0) {
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@ -777,6 +878,7 @@ const JIT = {
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const rho = Math.sqrt(pos.x * pos.x + pos.y * pos.y)
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const rho = Math.sqrt(pos.x * pos.x + pos.y * pos.y)
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const theta = Math.atan2(pos.y, pos.x)
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const theta = Math.atan2(pos.y, pos.x)
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node.pos.setp(theta, rho)
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node.pos.setp(theta, rho)
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<<<<<<< HEAD
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} else if (whatToDo === 'only-drag-this-one') {
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} else if (whatToDo === 'only-drag-this-one') {
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node.pos.setc(pos.x, pos.y)
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node.pos.setc(pos.x, pos.y)
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@ -824,6 +926,10 @@ const JIT = {
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if (whatToDo === 'deselect') {
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if (whatToDo === 'deselect') {
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Control.deselectNode(node)
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Control.deselectNode(node)
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=======
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} else {
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self.updateTopicPositions(node,pos);
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>>>>>>> 21a48de... Made it so that the map pans when you drag a selection of topics near the edge of the window
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}
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}
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Visualize.mGraph.plot()
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Visualize.mGraph.plot()
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} else if ((e.button === 2 || (e.button === 0 && e.altKey) || e.buttons === 2) && authorized) {
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} else if ((e.button === 2 || (e.button === 0 && e.altKey) || e.buttons === 2) && authorized) {
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@ -908,9 +1014,27 @@ const JIT = {
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Visualize.mGraph.plot()
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Visualize.mGraph.plot()
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}, // onDragCancelHandler
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}, // onDragCancelHandler
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onDragEndTopicHandler: function (node, eventInfo, e) {
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onDragEndTopicHandler: function (node, eventInfo, e) {
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<<<<<<< HEAD
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let midpoint = {}
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let midpoint = {}
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let pixelPos
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let pixelPos
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let mapping
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let mapping
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=======
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var self = JIT;
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var midpoint = {}, pixelPos, mapping
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clearInterval(self.dragLeftEdge);
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clearInterval(self.dragRightEdge);
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clearInterval(self.dragTopEdge);
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clearInterval(self.dragBottomEdge);
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delete self.dragLeftEdge;
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delete self.dragRightEdge;
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delete self.dragTopEdge;
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delete self.dragBottomEdge;
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self.dragFlag = 0;
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self.dragTolerance = 0;
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>>>>>>> 21a48de... Made it so that the map pans when you drag a selection of topics near the edge of the window
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if (JIT.tempInit && JIT.tempNode2 == null) {
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if (JIT.tempInit && JIT.tempNode2 == null) {
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// this means you want to add a new topic, and then a synapse
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// this means you want to add a new topic, and then a synapse
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@ -1005,7 +1129,47 @@ const JIT = {
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Control.deselectAllNodes()
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Control.deselectAllNodes()
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}
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}
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}
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}
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<<<<<<< HEAD
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}, // canvasClickHandler
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}, // canvasClickHandler
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=======
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}, // canvasClickHandler
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updateTopicPositions: function (node, pos){
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var len = Selected.Nodes.length;
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var topic;
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// this is used to send nodes that are moving to
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// other realtime collaborators on the same map
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var positionsToSend = {};
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// first define offset for each node
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var xOffset = []
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var yOffset = []
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for (var i = 0; i < len; i += 1) {
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var n = Selected.Nodes[i]
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xOffset[i] = n.pos.x - node.pos.x
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yOffset[i] = n.pos.y - node.pos.y
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} // for
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for (var i = 0; i < len; i += 1) {
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var n = Selected.Nodes[i]
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var x = pos.x + xOffset[i]
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var y = pos.y + yOffset[i]
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n.pos.setc(x, y)
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if (Active.Map) {
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topic = n.getData('topic')
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// we use the topic ID not the node id
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// because we can't depend on the node id
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// to be the same as on other collaborators
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// maps
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positionsToSend[topic.id] = n.pos
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}
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} // for
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if (Active.Map) {
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$(document).trigger(JIT.events.topicDrag, [positionsToSend])
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}
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},
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>>>>>>> 21a48de... Made it so that the map pans when you drag a selection of topics near the edge of the window
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nodeDoubleClickHandler: function (node, e) {
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nodeDoubleClickHandler: function (node, e) {
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TopicCard.showCard(node)
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TopicCard.showCard(node)
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}, // nodeDoubleClickHandler
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}, // nodeDoubleClickHandler
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@ -1030,19 +1194,31 @@ const JIT = {
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// 2 others are selected only and shift, so additionally select this one
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// 2 others are selected only and shift, so additionally select this one
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// 3 others are selected only, no shift: drag only this one
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// 3 others are selected only, no shift: drag only this one
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// 4 this node and others were selected, so drag them (just return false)
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// 4 this node and others were selected, so drag them (just return false)
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<<<<<<< HEAD
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// return value: deselect node again after?
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// return value: deselect node again after?
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if (Selected.Nodes.length === 0) {
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if (Selected.Nodes.length === 0) {
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=======
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if (Selected.Nodes.length == 0) {
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Control.selectNode(node, e)
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>>>>>>> 21a48de... Made it so that the map pans when you drag a selection of topics near the edge of the window
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return 'only-drag-this-one'
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return 'only-drag-this-one'
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}
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}
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if (Selected.Nodes.indexOf(node) === -1) {
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if (Selected.Nodes.indexOf(node) === -1) {
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if (e.shiftKey) {
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if (e.shiftKey) {
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Control.selectNode(node, e)
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Control.selectNode(node, e)
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return 'nothing'
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return 'move-all-incuding-this-one'
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} else {
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} else {
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Control.deselectAllEdges()
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Control.deselectAllNodes()
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Control.selectNode(node, e)
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return 'only-drag-this-one'
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return 'only-drag-this-one'
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}
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}
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}
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}
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<<<<<<< HEAD
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return 'nothing' // case 4?
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return 'nothing' // case 4?
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=======
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return 'move-all'; // case 4?
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>>>>>>> 21a48de... Made it so that the map pans when you drag a selection of topics near the edge of the window
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}, // handleSelectionBeforeDragging
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}, // handleSelectionBeforeDragging
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getNodeXY: function (node) {
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getNodeXY: function (node) {
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if (typeof node.pos.x === 'number' && typeof node.pos.y === 'number') {
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if (typeof node.pos.x === 'number' && typeof node.pos.y === 'number') {
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