implemented clear canvas too... sort of
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35dd8c1816
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1 changed files with 25 additions and 5 deletions
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@ -163,14 +163,34 @@ function onCanvasSearch(name,mapID,mapperID) {
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});
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}
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function clearCanvas() {
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Mconsole.graph.eachNode( function(n) { Mconsole.graph.removeNode(n.id); Mconsole.labels.disposeLabel(n.id); });
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Mconsole.plot();
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Mconsole.graph.eachNode(function(n) {
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Mconsole.graph.removeNode(n.id);
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Mconsole.labels.disposeLabel(n.id);
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});
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Mconsole.plot();
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}
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function clearCanvasExceptRoot() {
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var ids = new Array();
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Mconsole.graph.eachNode(function(n) {
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ids.push(n.id);
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});
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var root = Mconsole.graph.nodes[Mconsole.root];
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ids.forEach(function(id, index) {
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if (id != root.id) {
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Mconsole.graph.removeNode(id);
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//OK I feel bad about this, but not too bad
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//TODO: this leaves labels hidden on the map
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Mconsole.labels.hideLabel(id);
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}
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});
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fetchRelatives(root); //also runs Mconsole.plot()
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}
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function clearFoundData() {
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Mconsole.graph.eachNode( function(n) {
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Mconsole.graph.eachNode( function(n) {
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if (n.getData('inCommons') === true) {
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Mconsole.graph.removeNode(n.id);
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Mconsole.labels.disposeLabel(n.id);
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