metamaps--metamaps/app/assets/javascripts/librariesForAllPages/soundmanagerv297a-20131201/demo/mp3-player-button/script/mp3-player-button.js

260 lines
8.1 KiB
JavaScript
Executable file

/**
* SoundManager 2 Demo: Play MP3 links via button
* ----------------------------------------------
*
* http://schillmania.com/projects/soundmanager2/
*
* A simple demo making MP3s playable "inline"
* and easily styled/customizable via CSS.
*
* A variation of the "play mp3 links" demo.
*
* Requires SoundManager 2 Javascript API.
*/
/*jslint white: false, onevar: true, undef: true, nomen: false, eqeqeq: true, plusplus: false, bitwise: true, regexp: false, newcap: true, immed: true */
/*global document, window, soundManager, navigator */
function BasicMP3Player() {
var self = this,
pl = this,
sm = soundManager, // soundManager instance
isTouchDevice = (navigator.userAgent.match(/ipad|iphone/i)),
isIE = (navigator.userAgent.match(/msie/i));
this.excludeClass = 'button-exclude'; // CSS class for ignoring MP3 links
this.links = [];
this.sounds = [];
this.soundsByURL = {};
this.indexByURL = {};
this.lastSound = null;
this.soundCount = 0;
this.config = {
// configuration options
playNext: false, // stop after one sound, or play through list until end
autoPlay: false // start playing the first sound right away
};
this.css = {
// CSS class names appended to link during various states
sDefault: 'sm2_button', // default state
sLoading: 'sm2_loading',
sPlaying: 'sm2_playing',
sPaused: 'sm2_paused'
};
// event + DOM utils
this.includeClass = this.css.sDefault;
this.addEventHandler = (typeof window.addEventListener !== 'undefined' ? function(o, evtName, evtHandler) {
return o.addEventListener(evtName,evtHandler,false);
} : function(o, evtName, evtHandler) {
o.attachEvent('on'+evtName,evtHandler);
});
this.removeEventHandler = (typeof window.removeEventListener !== 'undefined' ? function(o, evtName, evtHandler) {
return o.removeEventListener(evtName,evtHandler,false);
} : function(o, evtName, evtHandler) {
return o.detachEvent('on'+evtName,evtHandler);
});
this.classContains = function(o,cStr) {
return (typeof(o.className)!=='undefined'?o.className.match(new RegExp('(\\s|^)'+cStr+'(\\s|$)')):false);
};
this.addClass = function(o,cStr) {
if (!o || !cStr || self.classContains(o,cStr)) {
return false;
}
o.className = (o.className?o.className+' ':'')+cStr;
};
this.removeClass = function(o,cStr) {
if (!o || !cStr || !self.classContains(o,cStr)) {
return false;
}
o.className = o.className.replace(new RegExp('( '+cStr+')|('+cStr+')','g'),'');
};
this.getSoundByURL = function(sURL) {
return (typeof self.soundsByURL[sURL] !== 'undefined' ? self.soundsByURL[sURL] : null);
};
this.isChildOfNode = function(o,sNodeName) {
if (!o || !o.parentNode) {
return false;
}
sNodeName = sNodeName.toLowerCase();
do {
o = o.parentNode;
} while (o && o.parentNode && o.nodeName.toLowerCase() !== sNodeName);
return (o.nodeName.toLowerCase() === sNodeName ? o : null);
};
this.events = {
// handlers for sound events as they're started/stopped/played
play: function() {
pl.removeClass(this._data.oLink,this._data.className);
this._data.className = pl.css.sPlaying;
pl.addClass(this._data.oLink,this._data.className);
},
stop: function() {
pl.removeClass(this._data.oLink,this._data.className);
this._data.className = '';
},
pause: function() {
pl.removeClass(this._data.oLink,this._data.className);
this._data.className = pl.css.sPaused;
pl.addClass(this._data.oLink,this._data.className);
},
resume: function() {
pl.removeClass(this._data.oLink,this._data.className);
this._data.className = pl.css.sPlaying;
pl.addClass(this._data.oLink,this._data.className);
},
finish: function() {
pl.removeClass(this._data.oLink,this._data.className);
this._data.className = '';
if (pl.config.playNext) {
var nextLink = (pl.indexByURL[this._data.oLink.href]+1);
if (nextLink<pl.links.length) {
pl.handleClick({'target':pl.links[nextLink]});
}
}
}
};
this.stopEvent = function(e) {
if (typeof e !== 'undefined' && typeof e.preventDefault !== 'undefined') {
e.preventDefault();
} else if (typeof window.event !== 'undefined') {
window.event.returnValue = false;
}
return false;
};
this.getTheDamnLink = (isIE) ? function(e) {
// I really didn't want to have to do this.
return (e && e.target ? e.target : window.event.srcElement);
} : function(e) {
return e.target;
};
this.handleClick = function(e) {
// a sound link was clicked
if (typeof e.button !== 'undefined' && e.button>1) {
// ignore right-click
return true;
}
var o = self.getTheDamnLink(e),
sURL,
soundURL,
thisSound;
if (o.nodeName.toLowerCase() !== 'a') {
o = self.isChildOfNode(o,'a');
if (!o) {
return true;
}
}
sURL = o.getAttribute('href');
if (!o.href || !soundManager.canPlayLink(o) || self.classContains(o,self.excludeClass)) {
return true; // pass-thru for non-MP3/non-links
}
if (!self.classContains(o,self.includeClass)) {
return true;
}
sm._writeDebug('handleClick()');
soundURL = (o.href);
thisSound = self.getSoundByURL(soundURL);
if (thisSound) {
// already exists
if (thisSound === self.lastSound) {
// and was playing (or paused)
thisSound.togglePause();
} else {
// different sound
thisSound.togglePause(); // start playing current
sm._writeDebug('sound different than last sound: '+self.lastSound.id);
if (self.lastSound) {
self.stopSound(self.lastSound);
}
}
} else {
// create sound
thisSound = sm.createSound({
id:'basicMP3Sound'+(self.soundCount++),
url:soundURL,
onplay:self.events.play,
onstop:self.events.stop,
onpause:self.events.pause,
onresume:self.events.resume,
onfinish:self.events.finish,
type:(o.type||null)
});
// tack on some custom data
thisSound._data = {
oLink: o, // DOM node for reference within SM2 object event handlers
className: self.css.sPlaying
};
self.soundsByURL[soundURL] = thisSound;
self.sounds.push(thisSound);
if (self.lastSound) {
// stop last sound
self.stopSound(self.lastSound);
}
thisSound.play();
}
self.lastSound = thisSound; // reference for next call
return self.stopEvent(e);
};
this.stopSound = function(oSound) {
soundManager.stop(oSound.id);
if (!isTouchDevice) { // iOS 4.2+ security blocks onfinish() -> playNext() if we set a .src in-between(?)
soundManager.unload(oSound.id);
}
};
this.init = function() {
sm._writeDebug('basicMP3Player.init()');
var i, j,
foundItems = 0,
oLinks = document.getElementsByTagName('a');
// grab all links, look for .mp3
for (i=0, j=oLinks.length; i<j; i++) {
if (self.classContains(oLinks[i],self.css.sDefault) && !self.classContains(oLinks[i],self.excludeClass)) {
// self.addClass(oLinks[i],self.css.sDefault); // add default CSS decoration - good if you're lazy and want ALL MP3/playable links to do this
self.links[foundItems] = (oLinks[i]);
self.indexByURL[oLinks[i].href] = foundItems; // hack for indexing
foundItems++;
}
}
if (foundItems>0) {
self.addEventHandler(document,'click',self.handleClick);
if (self.config.autoPlay) {
self.handleClick({target:self.links[0],preventDefault:function(){}});
}
}
sm._writeDebug('basicMP3Player.init(): Found '+foundItems+' relevant items.');
};
this.init();
}
var basicMP3Player = null;
soundManager.setup({
preferFlash: false,
onready: function() {
basicMP3Player = new BasicMP3Player();
}
});