fb427a11f0
* push state to client * junto status is live on map cards XD * little fixes * eslint stuff * remove object rest spread * i think this makes realtime work without needing babel-node
58 lines
1.6 KiB
JavaScript
58 lines
1.6 KiB
JavaScript
const {
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// server sendable, client receivable
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TOPIC_UPDATED,
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TOPIC_DELETED,
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SYNAPSE_UPDATED,
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SYNAPSE_DELETED,
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MAP_UPDATED,
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JUNTO_UPDATED,
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// server receivable, client sendable
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JOIN_CALL,
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LEAVE_CALL,
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JOIN_MAP,
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LEAVE_MAP,
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UPDATE_TOPIC,
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DELETE_TOPIC,
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UPDATE_SYNAPSE,
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DELETE_SYNAPSE,
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UPDATE_MAP
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} = require('../frontend/src/Metamaps/Realtime/events')
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module.exports = function (io, store) {
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store.subscribe(() => {
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console.log(store.getState())
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io.sockets.emit(JUNTO_UPDATED, store.getState())
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})
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io.on('connection', function (socket) {
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io.sockets.emit(JUNTO_UPDATED, store.getState())
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socket.on(JOIN_MAP, data => store.dispatch({ type: JOIN_MAP, payload: data }))
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socket.on(LEAVE_MAP, () => store.dispatch({ type: LEAVE_MAP, payload: socket }))
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socket.on(JOIN_CALL, data => store.dispatch({ type: JOIN_CALL, payload: data }))
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socket.on(LEAVE_CALL, () => store.dispatch({ type: LEAVE_CALL, payload: socket }))
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socket.on('disconnect', () => store.dispatch({ type: 'DISCONNECT', payload: socket }))
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socket.on(UPDATE_TOPIC, function (data) {
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socket.broadcast.emit(TOPIC_UPDATED, data)
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})
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socket.on(DELETE_TOPIC, function (data) {
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socket.broadcast.emit(TOPIC_DELETED, data)
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})
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socket.on(UPDATE_SYNAPSE, function (data) {
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socket.broadcast.emit(SYNAPSE_UPDATED, data)
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})
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socket.on(DELETE_SYNAPSE, function (data) {
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socket.broadcast.emit(SYNAPSE_DELETED, data)
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})
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socket.on(UPDATE_MAP, function (data) {
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socket.broadcast.emit(MAP_UPDATED, data)
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})
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})
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}
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