l3.libnazgul/src/iface.h

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#ifndef _NZG_IFACE
#define _NZG_IFACE 1
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#include "global.h"
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typedef enum { true=1, false=0} bool;
typedef char msgSpaceId[MSGSPACE_ID_LEN];
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typedef char msgSpaceListId[4*MSGSPACE_ID_LEN];
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typedef char msgSpaceListSemId[4*MSGSPACE_ID_LEN];
typedef char msgSpaceListElemId[4*MSGSPACE_ID_LEN];
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typedef char msgPoolDataTabId[4*MSGSPACE_ID_LEN];
typedef char msgPoolDataTabSemId[4*MSGSPACE_ID_LEN];
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typedef char msgBufferInfoTabId[4*MSGSPACE_ID_LEN];
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typedef char msgPoolId[4*MSGSPACE_ID_LEN];
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typedef char msgPoolSemId[4*MSGSPACE_ID_LEN];
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typedef char msgQueueDataId[4*MSGSPACE_ID_LEN];
typedef char msgQueueId[4*MSGSPACE_ID_LEN];
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typedef char msgQueueElemId[4*MSGSPACE_ID_LEN];
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typedef char msgQueueSemId[4*MSGSPACE_ID_LEN];
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/* pid[] */
/* liste des processus demandeurs */
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typedef struct MsgPool {
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int bufferSize;
int bufferNb;
} msgPool;
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typedef struct MsgBufferInfo {
pid_t ownerPid;
void * addr;
} msgBufferInfo;
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typedef struct MsgPoolData {
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msgPoolId poolId;
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msgBufferInfoTabId bufferInfoTabId;
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int bufferNb;
int bufferSize;
int allocDispBuffer;
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} msgPoolData;
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/* TODO: queueId */
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typedef struct MsgSpace {
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msgSpaceId id;
int poolNb;
int queueNb;
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int pid;
msgPoolDataTabId poolDataTabId;
msgPoolDataTabSemId poolDataTabSemId;
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} msgSpace;
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typedef struct MsgSpaceListElem {
int ownerPid;
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msgSpaceListElemId next;
} msgSpaceListElem;
typedef struct MsgSpaceList {
int elemCounter;
msgSpaceListElemId first;
msgSpaceListElemId last;
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} msgSpaceList;
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typedef struct MsgQueueElem {
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msgQueueElemId id;
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int poolIndex;
int bufferIndex;
msgQueueElemId next;
} msgQueueElem;
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typedef struct MsgQueue {
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msgQueueId id;
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int elemCounter;
msgQueueElemId head;
msgQueueElemId tail;
} msgQueue;
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#endif
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/* */